#4658
puzzle1
Maria a primit cadou de ziua ei o cutie cu piese de puzzle, etichetate cu numere naturale. Pentru a-l rezolva trebuie să lipească între ele, în ordinea în care le extrage din cutie, cât mai multe piese, formând astfel grupuri de piese. Cunoscând cele N
numere naturale care se găsesc pe etichetele pieselor de joc, în ordinea în care aceste se extrag din cutie, să se determine:
1. Numărul de grupuri pe care le obține Maria după ce rezolvă jocul de puzzle;
2. Cele K
numere înscrise pe etichetele grupurilor alese de Maria.
ONI 2024, clasa a 5-a
Problema | puzzle1 | Operații I/O |
puzzle.in /puzzle.out
|
---|---|---|---|
Limita timp | 0.1 secunde | Limita memorie |
Total: 64 MB
/
Stivă 8 MB
|
Id soluție | #53133276 | Utilizator | |
Fișier | puzzle1.cpp | Dimensiune | 4.56 KB |
Data încărcării | 18 Octombrie 2024, 14:48 | Scor / rezultat | Eroare de compilare |
puzzle1.cpp:1:1: error: stray '\304' in program Postată de Clasa Intrare/ieșire Limită timp Limită memorie Sursa problemei Autor Dificultate Scorul tău ^ puzzle1.cpp:1:1: error: stray '\203' in program puzzle1.cpp:1:1: error: stray '\310' in program puzzle1.cpp:1:1: error: stray '\231' in program puzzle1.cpp:1:1: error: stray '\304' in program puzzle1.cpp:1:1: error: stray '\203' in program puzzle1.cpp:1:1: error: stray '\304' in program puzzle1.cpp:1:1: error: stray '\203' in program puzzle1.cpp:1:1: error: stray '\304' in program puzzle1.cpp:1:1: error: stray '\203' in program puzzle1.cpp:4:7: error: "puzzle1" is not a valid filename #4658 puzzle1 ^ puzzle1.cpp:6:1: error: stray '\310' in program Olimpiada Națională de Informatică 2024 Clasa a V-a puzzle1 ^ puzzle1.cpp:6:1: error: stray '\233' in program puzzle1.cpp:6:1: error: stray '\304' in program puzzle1.cpp:6:1: error: stray '\203' in program puzzle1.cpp:6:1: error: stray '\304' in program puzzle1.cpp:6:1: error: stray '\203' in program puzzle1.cpp:7:1: error: stray '\304' in program Etichete: nicio etichetă ^ puzzle1.cpp:7:1: error: stray '\203' in program puzzle1.cpp:9:1: error: stray '\304' in program Această problemă a fost preluată dintr-un concurs. Rezultatele evaluării pot fi diferite față de cele din concurs. ^ puzzle1.cpp:9:1: error: stray '\203' in program puzzle1.cpp:9:1: error: stray '\304' in program puzzle1.cpp:9:1: error: stray '\203' in program puzzle1.cpp:9:1: error: stray '\304' in program puzzle1.cpp:9:1: error: stray '\203' in program puzzle1.cpp:9:1: error: stray '\304' in program puzzle1.cpp:9:1: error: stray '\203' in program puzzle1.cpp:9:1: error: stray '\310' in program puzzle1.cpp:9:1: error: stray '\233' in program puzzle1.cpp:9:1: error: stray '\304' in program puzzle1.cpp:9:1: error: stray '\203' in program puzzle1.cpp:10:1: error: stray '\310' in program Enunț ^ puzzle1.cpp:10:1: error: stray '\233' in program puzzle1.cpp:11:1: error: stray '\310' in program Soluții ^ puzzle1.cpp:11:1: error: stray '\233' in program puzzle1.cpp:12:1: error: stray '\304' in program Maria a primit cadou de ziua ei o cutie cu piese de puzzle, etichetate cu numere naturale. Pentru a-l rezolva trebuie să lipească între ele, în ordinea în care le extrage din cutie, cât mai multe piese, formând astfel grupuri de piese. ^ puzzle1.cpp:12:1: error: stray '\203' in program puzzle1.cpp:12:1: error: stray '\304' in program puzzle1.cpp:12:1: error: stray '\203' in program puzzle1.cpp:12:1: error: stray '\303' in program puzzle1.cpp:12:1: error: stray '\256' in program puzzle1.cpp:12:1: error: stray '\303' in program puzzle1.cpp:12:1: error: stray '\256' in program puzzle1.cpp:12:1: error: stray '\303' in program puzzle1.cpp:12:1: error: stray '\256' in program puzzle1.cpp:12:1: error: stray '\303' in program puzzle1.cpp:12:1: error: stray '\242' in program puzzle1.cpp:12:1: error: stray '\303' in program puzzle1.cpp:12:1: error: stray '\242' in program puzzle1.cpp:14:1: error: stray '\304' in program Două piese de puzzle se pot lipi între ele dacă numerele de pe etichetele lor au cel puțin trei cifre comune. La operația de lipire a două piese se obține un grup de piese care va fi etichetat cu numărul obținut prin alipirea primelor patru cifre de pe prima etichetă cu ultimele patru cifre de pe cea de a doua etichetă (dacă numerele de pe etichete nu au cel puțin patru cifre se păstrează doar cele existente fără a adăuga altele). O piesă se poate lipi de o altă piesă sau de un grupul de piese anterior creat (dacă acesta există), sau poate forma singură un grup. ^ puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\303' in program puzzle1.cpp:14:1: error: stray '\256' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\310' in program puzzle1.cpp:14:1: error: stray '\233' in program puzzle1.cpp:14:1: error: stray '\310' in program puzzle1.cpp:14:1: error: stray '\233' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\310' in program puzzle1.cpp:14:1: error: stray '\233' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\310' in program puzzle1.cpp:14:1: error: stray '\233' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\310' in program puzzle1.cpp:14:1: error: stray '\233' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:14:1: error: stray '\304' in program puzzle1.cpp:14:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\304' in program De exemplu dacă pe etichete avem numerele 133454 și 3523143 atunci putem lipi cele două piese deoarece au în comun cinci cifre (o cifră 1, două cifre 3, o cifră 4 și o cifră 5). În urma lipirii obținem un grup cu eticheta 13343143. ^ puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\310' in program puzzle1.cpp:16:1: error: stray '\231' in program puzzle1.cpp:16:1: error: stray '\304' in program puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\303' in program puzzle1.cpp:16:1: error: stray '\256' in program puzzle1.cpp:16:1: error: stray '\304' in program puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\304' in program puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\304' in program puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\310' in program puzzle1.cpp:16:1: error: stray '\231' in program puzzle1.cpp:16:1: error: stray '\304' in program puzzle1.cpp:16:1: error: stray '\203' in program puzzle1.cpp:16:1: error: stray '\303' in program puzzle1.cpp:16:1: error: stray '\216' in program puzzle1.cpp:16:1: error: stray '\310' in program puzzle1.cpp:16:1: error: stray '\233' in program puzzle1.cpp:18:1: error: stray '\303' in program Pentru a rezolva jocul Maria extrage pe rând din cutie câte o piesă. Dacă aceasta se poate lipi de ultimul grup format atunci o lipește de el și actualizează eticheta grupului, altfel pune deoparte grupul respectiv și începe să formeze un nou grup pornind cu piesa extrasă. ^ puzzle1.cpp:18:1: error: stray '\242' in program puzzle1.cpp:18:1: error: stray '\303' in program puzzle1.cpp:18:1: error: stray '\242' in program puzzle1.cpp:18:1: error: stray '\304' in program puzzle1.cpp:18:1: error: stray '\203' in program puzzle1.cpp:18:1: error: stray '\304' in program puzzle1.cpp:18:1: error: stray '\203' in program puzzle1.cpp:18:1: error: stray '\310' in program puzzle1.cpp:18:1: error: stray '\231' in program puzzle1.cpp:18:1: error: stray '\310' in program puzzle1.cpp:18:1: error: stray '\231' in program puzzle1.cpp:18:1: error: stray '\304' in program puzzle1.cpp:18:1: error: stray '\203' in program puzzle1.cpp:18:1: error: stray '\310' in program puzzle1.cpp:18:1: error: stray '\231' in program puzzle1.cpp:18:1: error: stray '\303' in program puzzle1.cpp:18:1: error: stray '\256' in program puzzle1.cpp:18:1: error: stray '\304' in program puzzle1.cpp:18:1: error: stray '\203' in program puzzle1.cpp:18:1: error: stray '\304' in program puzzle1.cpp:18:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program După ce formează grupurile Maria alege etichete de grupuri în următoarea ordine: prima dată alege eticheta cu număr maxim de cifre distincte. Dacă sunt mai multe, o alege pe cea cu valoarea cea mai mică. Dintre etichetele rămase alege următoarea etichetă după aceiași regulă. Continuă procedeul până când a ales K etichete. ^ puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\303' in program puzzle1.cpp:20:1: error: stray '\256' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\310' in program puzzle1.cpp:20:1: error: stray '\231' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\303' in program puzzle1.cpp:20:1: error: stray '\242' in program puzzle1.cpp:20:1: error: stray '\304' in program puzzle1.cpp:20:1: error: stray '\203' in program puzzle1.cpp:20:1: error: stray '\303' in program puzzle1.cpp:20:1: error: stray '\242' in program puzzle1.cpp:22:1: error: stray '\303' in program Cunoscând cele N numere naturale care se găsesc pe etichetele pieselor de joc, în ordinea în care aceste se extrag din cutie, să se determine: ^ puzzle1.cpp:22:1: error: stray '\242' in program puzzle1.cpp:22:1: error: stray '\304' in program puzzle1.cpp:22:1: error: stray '\203' in program puzzle1.cpp:22:1: error: stray '\303' in program puzzle1.cpp:22:1: error: stray '\256' in program puzzle1.cpp:22:1: error: stray '\303' in program puzzle1.cpp:22:1: error: stray '\256' in program puzzle1.cpp:22:1: error: stray '\304' in program puzzle1.cpp:22:1: error: stray '\203' in program puzzle1.cpp:24:1: error: stray '\310' in program Cerința ^ puzzle1.cpp:24:1: error: stray '\233' in program puzzle1.cpp:25:1: error: stray '\304' in program 1. Numărul de grupuri pe care le obține Maria după ce rezolvă jocul de puzzle; ^ puzzle1.cpp:25:1: error: stray '\203' in program puzzle1.cpp:25:1: error: stray '\310' in program puzzle1.cpp:25:1: error: stray '\233' in program puzzle1.cpp:25:1: error: stray '\304' in program puzzle1.cpp:25:1: error: stray '\203' in program puzzle1.cpp:25:1: error: stray '\304' in program puzzle1.cpp:25:1: error: stray '\203' in program puzzle1.cpp:26:1: error: stray '\303' in program 2. Cele K numere înscrise pe etichetele grupurilor alese de Maria. ^ puzzle1.cpp:26:1: error: stray '\256' in program puzzle1.cpp:29:1: error: stray '\303' in program În fișierul de intrare puzzle.in se găsesc pe prima linie, separate prin câte un spațiu, C, N și K, unde C reprezintă cerința ce trebuie rezolvată, N numărul de piese din joc, K numărul de valori cerute la cerința 2. Pe linia următoare, separate prin câte un spațiu, sunt cele N numere înscrise pe etichetele pieselor de joc, în ordinea în care se extrag din cutie. ^ puzzle1.cpp:29:1: error: stray '\216' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\231' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\303' in program puzzle1.cpp:29:1: error: stray '\242' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\233' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\231' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\233' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\233' in program puzzle1.cpp:29:1: error: stray '\304' in program puzzle1.cpp:29:1: error: stray '\203' in program puzzle1.cpp:29:1: error: stray '\303' in program puzzle1.cpp:29:1: error: stray '\242' in program puzzle1.cpp:29:1: error: stray '\310' in program puzzle1.cpp:29:1: error: stray '\233' in program puzzle1.cpp:29:1: error: stray '\303' in program puzzle1.cpp:29:1: error: stray '\256' in program puzzle1.cpp:29:1: error: stray '\303' in program puzzle1.cpp:29:1: error: stray '\256' in program puzzle1.cpp:29:1: error: stray '\303' in program puzzle1.cpp:29:1: error: stray '\256' in program puzzle1.cpp:31:1: error: stray '\310' in program Date de ieșire ^ puzzle1.cpp:31:1: error: stray '\231' in program puzzle1.cpp:32:1: error: stray '\304' in program Dacă cerința este 1, fişierul de ieşire puzzle.out va conţine pe prima linie un număr natural G, reprezentând numărul de grupuri obținut după finalizarea jocului. ^ puzzle1.cpp:32:1: error: stray '\203' in program puzzle1.cpp:32:1: error: stray '\310' in program puzzle1.cpp:32:1: error: stray '\233' in program puzzle1.cpp:32:1: error: stray '\305' in program puzzle1.cpp:32:1: error: stray '\237' in program puzzle1.cpp:32:1: error: stray '\305' in program puzzle1.cpp:32:1: error: stray '\237' in program puzzle1.cpp:32:1: error: stray '\305' in program puzzle1.cpp:32:1: error: stray '\243' in program puzzle1.cpp:32:1: error: stray '\304' in program puzzle1.cpp:32:1: error: stray '\203' in program puzzle1.cpp:32:1: error: stray '\303' in program puzzle1.cpp:32:1: error: stray '\242' in program puzzle1.cpp:32:1: error: stray '\304' in program puzzle1.cpp:32:1: error: stray '\203' in program puzzle1.cpp:32:1: error: stray '\310' in program puzzle1.cpp:32:1: error: stray '\233' in program puzzle1.cpp:32:1: error: stray '\304' in program puzzle1.cpp:32:1: error: stray '\203' in program puzzle1.cpp:34:1: error: stray '\304' in program Dacă cerința este 2 pe prima linie a fișierului de ieșire puzzle.out se vor scrie, separate prin câte un spațiu, cele K numere înscrise pe etichetele grupurilor alese de Maria. ^ puzzle1.cpp:34:1: error: stray '\203' in program puzzle1.cpp:34:1: error: stray '\310' in program puzzle1.cpp:34:1: error: stray '\233' in program puzzle1.cpp:34:1: error: stray '\310' in program puzzle1.cpp:34:1: error: stray '\231' in program puzzle1.cpp:34:1: error: stray '\310' in program puzzle1.cpp:34:1: error: stray '\231' in program puzzle1.cpp:34:1: error: stray '\303' in program puzzle1.cpp:34:1: error: stray '\242' in program puzzle1.cpp:34:1: error: stray '\310' in program puzzle1.cpp:34:1: error: stray '\233' in program puzzle1.cpp:34:1: error: stray '\303' in program puzzle1.cpp:34:1: error: stray '\256' in program puzzle1.cpp:36:1: error: stray '\310' in program Restricții și precizări ^ puzzle1.cpp:36:1: error: stray '\233' in program puzzle1.cpp:36:1: error: stray '\310' in program puzzle1.cpp:36:1: error: stray '\231' in program puzzle1.cpp:36:1: error: stray '\304' in program puzzle1.cpp:36:1: error: stray '\203' in program puzzle1.cpp:37:1: error: stray '\342' in program 1 ≤ C ≤ 2 ^ puzzle1.cpp:37:1: error: stray '\211' in program puzzle1.cpp:37:1: error: stray '\244' in program puzzle1.cpp:37:1: error: stray '\342' in program puzzle1.cpp:37:1: error: stray '\211' in program puzzle1.cpp:37:1: error: stray '\244' in program puzzle1.cpp:38:1: error: stray '\342' in program 1 ≤ N ≤ 100.000 ^ puzzle1.cpp:38:1: error: stray '\211' in program puzzle1.cpp:38:1: error: stray '\244' in program puzzle1.cpp:38:1: error: stray '\342' in program puzzle1.cpp:38:1: error: stray '\211' in program puzzle1.cpp:38:1: error: stray '\244' in program puzzle1.cpp:39:1: error: stray '\342' in program 1 ≤ K ≤ 10 ^ puzzle1.cpp:39:1: error: stray '\211' in program puzzle1.cpp:39:1: error: stray '\244' in program puzzle1.cpp:39:1: error: stray '\342' in program puzzle1.cpp:39:1: error: stray '\211' in program puzzle1.cpp:39:1: error: stray '\244' in program puzzle1.cpp:40:1: error: stray '\304' in program Numerele de pe etichetele pieselor sunt numere naturale cu cel mult nouă cifre; ^ puzzle1.cpp:40:1: error: stray '\203' in program puzzle1.cpp:41:1: error: stray '\304' in program Pentru toate datele de test există soluție. ^ puzzle1.cpp:41:1: error: stray '\203' in program puzzle1.cpp:41:1: error: stray '\310' in program puzzle1.cpp:41:1: error: stray '\233' in program puzzle1.cpp:54:1: error: stray '\310' in program Explicație ^ puzzle1.cpp:54:1: error: stray '\233' in program puzzle1.cpp:55:1: error: stray '\310' in program Piesa cu eticheta 13345 se poate lipi cu piesa cu eticheta 23143 obținând astfel grupul cu eticheta 13343143 la care se poate lipi piesa cu eticheta 4343 și obținem 13344343 care nu se mai poate lipi cu următoarea piesă cu eticheta 784532, dar această piesă se va lipi cu piesa etichetată cu 432 și obținem 7845432 care în continuare se lipește cu piesa 7826 și obținem a doua etichetă a unui grup 78457826. ^ puzzle1.cpp:55:1: error: stray '\233' in program puzzle1.cpp:55:1: error: stray '\303' in program puzzle1.cpp:55:1: error: stray '\242' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\231' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\233' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\231' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\233' in program puzzle1.cpp:55:1: error: stray '\303' in program puzzle1.cpp:55:1: error: stray '\256' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\231' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\231' in program puzzle1.cpp:55:1: error: stray '\310' in program puzzle1.cpp:55:1: error: stray '\233' in program puzzle1.cpp:55:1: error: stray '\304' in program puzzle1.cpp:55:1: error: stray '\203' in program puzzle1.cpp:65:1: error: stray '\310' in program Explicație ^ puzzle1.cpp:65:1: error: stray '\233' in program puzzle1.cpp:66:1: error: stray '\303' in program În urma grupării pieselor obținem două grupuri etichetate cu 13344343 și respectiv 78457826. Dintre acestea 78457826 are 6 cifre distincte, iar 13344343 are doar 3 cifre distincte. Deci valoarea căutată este 78457826. ^ puzzle1.cpp:66:1: error: stray '\216' in program puzzle1.cpp:66:1: error: stray '\304' in program puzzle1.cpp:66:1: error: stray '\203' in program puzzle1.cpp:66:1: error: stray '\310' in program puzzle1.cpp:66:1: error: stray '\233' in program puzzle1.cpp:66:1: error: stray '\304' in program puzzle1.cpp:66:1: error: stray '\203' in program puzzle1.cpp:66:1: error: stray '\310' in program puzzle1.cpp:66:1: error: stray '\231' in program puzzle1.cpp:66:1: error: stray '\304' in program puzzle1.cpp:66:1: error: stray '\203' in program puzzle1.cpp:66:1: error: stray '\304' in program puzzle1.cpp:66:1: error: stray '\203' in program puzzle1.cpp:68:1: error: stray '\303' in program Încărcare soluție ^ puzzle1.cpp:68:1: error: stray '\216' in program puzzle1.cpp:68:1: error: stray '\304' in program puzzle1.cpp:68:1: error: stray '\203' in program puzzle1.cpp:68:1: error: stray '\310' in program puzzle1.cpp:68:1: error: stray '\233' in program puzzle1.cpp:70:1: error: stray '\310' in program Lipește codul aici ^ puzzle1.cpp:70:1: error: stray '\231' in program puzzle1.cpp:74:1: error: stray '\342' in program ^ puzzle1.cpp:74:1: error: stray '\200' in program puzzle1.cpp:74:1: error: stray '\213' in program puzzle1.cpp:1:1: error: 'Postat' does not name a type Postată de Clasa Intrare/ieșire Limită timp Limită memorie Sursa problemei Autor Dificultate Scorul tău ^ puzzle1.cpp:26:1: error: expected unqualified-id before numeric constant 2. Cele K numere înscrise pe etichetele grupurilor alese de Maria. ^ puzzle1.cpp:41:1: error: 'Pentru' does not name a type Pentru toate datele de test există soluție. ^
www.pbinfo.ro permite evaluarea a două tipuri de probleme:
Problema puzzle1 face parte din prima categorie. Soluția propusă de tine va fi evaluată astfel:
Suma punctajelor acordate pe testele utilizate pentru verificare este 100. Astfel, soluția ta poate obține cel mult 100 de puncte, caz în care se poate considera corectă.