#3950
PartitiiMultime2
Fie n
un număr natural nenul și mulțimea A={1,2,3,...,n}
.
Să se afişeze toate partițiile disjuncte ale mulțimii A
într-un timp eficient folosind memoria eficient.
Problemă luată de la Carmen Minca, modificată puțin
Problema | PartitiiMultime2 | Operații I/O |
partitiimultime2.in /partitiimultime2.out
|
---|---|---|---|
Limita timp | 0.12 secunde | Limita memorie |
Total: 0.1 MB
/
Stivă 0.1 MB
|
Id soluție | #49106129 | Utilizator | |
Fișier | partitiimultime2.cpp | Dimensiune | 4.97 KB |
Data încărcării | 15 Februarie 2024, 12:33 | Scor / rezultat | Eroare de compilare |
partitiimultime2.cpp:9:1: error: stray '\342' in program 1. f4 g5 2. fxg5 d5 {I don’t want to scare you, but the last person to beat me ^ partitiimultime2.cpp:9:1: error: stray '\200' in program partitiimultime2.cpp:9:1: error: stray '\231' in program partitiimultime2.cpp:10:1: error: stray '\342' in program was magically turned into a sheep…} 3. d3 c5 {…I doubt that will happen to you. ^ partitiimultime2.cpp:10:1: error: stray '\200' in program partitiimultime2.cpp:10:1: error: stray '\246' in program partitiimultime2.cpp:10:1: error: stray '\342' in program partitiimultime2.cpp:10:1: error: stray '\200' in program partitiimultime2.cpp:10:1: error: stray '\246' in program partitiimultime2.cpp:11:1: error: stray '\342' in program Ha…} 4. e3 {Ah yes, keep moving your little minions.} 4... h6 5. Nc3 {I see ^ partitiimultime2.cpp:11:1: error: stray '\200' in program partitiimultime2.cpp:11:1: error: stray '\246' in program partitiimultime2.cpp:11:57: error: too many decimal points in number Ha…} 4. e3 {Ah yes, keep moving your little minions.} 4... h6 5. Nc3 {I see ^ partitiimultime2.cpp:12:1: error: stray '\342' in program you’re well-versed in knight magic as well.} 5... Qd6 6. gxh6 {I don’t like ^ partitiimultime2.cpp:12:1: error: stray '\200' in program partitiimultime2.cpp:12:1: error: stray '\231' in program partitiimultime2.cpp:12:48: error: too many decimal points in number you’re well-versed in knight magic as well.} 5... Qd6 6. gxh6 {I don’t like ^ partitiimultime2.cpp:12:1: error: stray '\342' in program you’re well-versed in knight magic as well.} 5... Qd6 6. gxh6 {I don’t like ^ partitiimultime2.cpp:12:1: error: stray '\200' in program partitiimultime2.cpp:12:1: error: stray '\231' in program partitiimultime2.cpp:13:8: error: too many decimal points in number that.} 6... Bxh6 {Another piece I can use for a spell.} 7. Nf3 {I couldn’t have ^ partitiimultime2.cpp:13:1: error: stray '\342' in program that.} 6... Bxh6 {Another piece I can use for a spell.} 7. Nf3 {I couldn’t have ^ partitiimultime2.cpp:13:1: error: stray '\200' in program partitiimultime2.cpp:13:1: error: stray '\231' in program partitiimultime2.cpp:14:31: error: too many decimal points in number picked a better move myself.} 7... d4 {I am planning nothing with that move. ^ partitiimultime2.cpp:15:1: error: stray '\342' in program Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:15:1: error: stray '\200' in program partitiimultime2.cpp:15:1: error: stray '\231' in program partitiimultime2.cpp:15:41: error: too many decimal points in number Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:15:76: error: too many decimal points in number Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:16:76: error: too many decimal points in number {A temporary retreat, I assure you.} 10. Bxh6 {I needed that for a spell.} 10... ^ partitiimultime2.cpp:17:1: error: stray '\342' in program Nxh6 {I’ll take that. Ha…ha…} 11. Nfg5 Ng4 {You will make a bad move…you must ^ partitiimultime2.cpp:17:1: error: stray '\200' in program partitiimultime2.cpp:17:1: error: stray '\231' in program partitiimultime2.cpp:17:1: error: stray '\342' in program partitiimultime2.cpp:17:1: error: stray '\200' in program partitiimultime2.cpp:17:1: error: stray '\246' in program partitiimultime2.cpp:17:1: error: stray '\342' in program partitiimultime2.cpp:17:1: error: stray '\200' in program partitiimultime2.cpp:17:1: error: stray '\246' in program partitiimultime2.cpp:17:1: error: stray '\342' in program partitiimultime2.cpp:17:1: error: stray '\200' in program partitiimultime2.cpp:17:1: error: stray '\246' in program partitiimultime2.cpp:19:8: error: too many decimal points in number them.} 12... Ne3 {That move’s worth its weight in gold.} 13. Qf3 {…yes…that’s an ^ partitiimultime2.cpp:19:1: error: stray '\342' in program them.} 12... Ne3 {That move’s worth its weight in gold.} 13. Qf3 {…yes…that’s an ^ partitiimultime2.cpp:19:1: error: stray '\200' in program partitiimultime2.cpp:19:1: error: stray '\231' in program partitiimultime2.cpp:19:1: error: stray '\342' in program partitiimultime2.cpp:19:1: error: stray '\200' in program partitiimultime2.cpp:19:1: error: stray '\246' in program partitiimultime2.cpp:19:1: error: stray '\342' in program partitiimultime2.cpp:19:1: error: stray '\200' in program partitiimultime2.cpp:19:1: error: stray '\246' in program partitiimultime2.cpp:19:1: error: stray '\342' in program partitiimultime2.cpp:19:1: error: stray '\200' in program partitiimultime2.cpp:19:1: error: stray '\231' in program partitiimultime2.cpp:20:1: error: stray '\342' in program interesting queen move…} 13... f6 {What do you think of that $2} 14. Nxf6+ {Take a ^ partitiimultime2.cpp:20:1: error: stray '\200' in program partitiimultime2.cpp:20:1: error: stray '\246' in program partitiimultime2.cpp:20:28: error: too many decimal points in number interesting queen move…} 13... f6 {What do you think of that $2} 14. Nxf6+ {Take a ^ partitiimultime2.cpp:21:1: error: stray '\342' in program page out of Sir Arthur’s book and play nice.} 14... Qxf6 {Obviously.} 15. Qxf6 ^ partitiimultime2.cpp:21:1: error: stray '\200' in program partitiimultime2.cpp:21:1: error: stray '\231' in program partitiimultime2.cpp:21:49: error: too many decimal points in number page out of Sir Arthur’s book and play nice.} 14... Qxf6 {Obviously.} 15. Qxf6 ^ partitiimultime2.cpp:22:46: error: too many decimal points in number {I wish I had a scroll to review this game.} 15... exf6 {You’ll need to ^ partitiimultime2.cpp:22:1: error: stray '\342' in program {I wish I had a scroll to review this game.} 15... exf6 {You’ll need to ^ partitiimultime2.cpp:22:1: error: stray '\200' in program partitiimultime2.cpp:22:1: error: stray '\231' in program partitiimultime2.cpp:24:1: error: too many decimal points in number 16... Nxc2+ {Takes.} 17. Kd2 {You’re quite the escape artist.} 17... Nxa1 18. ^ partitiimultime2.cpp:24:1: error: stray '\342' in program partitiimultime2.cpp:24:1: error: stray '\200' in program partitiimultime2.cpp:24:1: error: stray '\231' in program partitiimultime2.cpp:24:66: error: too many decimal points in number 16... Nxc2+ {Takes.} 17. Kd2 {You’re quite the escape artist.} 17... Nxa1 18. ^ partitiimultime2.cpp:25:1: error: stray '\342' in program Be2 {I’ll make that bishop disappear soon enough.} 18... f5 {One of these days, ^ partitiimultime2.cpp:25:1: error: stray '\200' in program partitiimultime2.cpp:25:1: error: stray '\231' in program partitiimultime2.cpp:25:54: error: too many decimal points in number Be2 {I’ll make that bishop disappear soon enough.} 18... f5 {One of these days, ^ partitiimultime2.cpp:26:1: error: stray '\342' in program I’ll transform a pawn into something dangerous.} 19. Nf6+ {HEY $1} 19... Ke7 {Just ^ partitiimultime2.cpp:26:1: error: stray '\200' in program partitiimultime2.cpp:26:1: error: stray '\231' in program partitiimultime2.cpp:26:70: error: too many decimal points in number I’ll transform a pawn into something dangerous.} 19. Nf6+ {HEY $1} 19... Ke7 {Just ^ partitiimultime2.cpp:28:34: error: too many decimal points in number looks like a strong move to me.} 20... Kd6 {My precious king $1} 21. Bf3 {Tricky ^ partitiimultime2.cpp:29:10: error: too many decimal points in number tricky.} 21... Nd7 {My knight $2 Magic $2 No, they can all move like this.} 22. Rxa1 ^ partitiimultime2.cpp:30:72: error: too many decimal points in number {I would rather you play on Kingdom Chess than keep taking my pieces.} 22... Ne5 ^ partitiimultime2.cpp:31:1: error: stray '\342' in program {I can’t conjure a better move than that.} 23. Nf4 Nxf3+ 24. gxf3 {That was one ^ partitiimultime2.cpp:31:1: error: stray '\200' in program partitiimultime2.cpp:31:1: error: stray '\231' in program partitiimultime2.cpp:32:37: error: too many decimal points in number of my more magical jumping pieces.} 24... Ke5 {Okay, maybe I have turned an ^ partitiimultime2.cpp:34:12: error: too many decimal points in number strength.} 25... Kf6 {I can escape anything.} 26. Nxh8 {I turned your rook into ^ partitiimultime2.cpp:35:39: error: too many decimal points in number dust $1 What do you think of that $2} 26... Bd7 {Careful, I’ve invaded kingdoms ^ partitiimultime2.cpp:35:1: error: stray '\342' in program dust $1 What do you think of that $2} 26... Bd7 {Careful, I’ve invaded kingdoms ^ partitiimultime2.cpp:35:1: error: stray '\200' in program partitiimultime2.cpp:35:1: error: stray '\231' in program partitiimultime2.cpp:37:21: error: too many decimal points in number making good moves.} 28... Be6 {Do you believe in magic $2} 29. f4 {A footsoldier.} ^ partitiimultime2.cpp:38:1: error: too many decimal points in number 29... Rc8 30. b3 Bd5 31. Ke2 Rc2+ {I’ve got a level 4 Castle in Kingdom Chess. ^ partitiimultime2.cpp:38:1: error: stray '\342' in program partitiimultime2.cpp:38:1: error: stray '\200' in program partitiimultime2.cpp:38:1: error: stray '\231' in program partitiimultime2.cpp:39:1: error: stray '\342' in program What about you $2} 32. Kd1 {Hmm…if only I could consult the scrolls.} 32... Rxa2 ^ partitiimultime2.cpp:39:1: error: stray '\200' in program partitiimultime2.cpp:39:1: error: stray '\246' in program partitiimultime2.cpp:39:73: error: too many decimal points in number What about you $2} 32. Kd1 {Hmm…if only I could consult the scrolls.} 32... Rxa2 ^ partitiimultime2.cpp:40:1: error: stray '\342' in program {Don’t pay attention to the move I just made.} 33. Kc1 a5 34. Kb1 Rf2 {I learned ^ partitiimultime2.cpp:40:1: error: stray '\200' in program partitiimultime2.cpp:40:1: error: stray '\231' in program partitiimultime2.cpp:42:1: error: too many decimal points in number 35... b5 36. Rh3 {I see. Yes.} 36... Kg7 37. h5 Bxb3 {I need to capture all 8 ^ partitiimultime2.cpp:42:32: error: too many decimal points in number 35... b5 36. Rh3 {I see. Yes.} 36... Kg7 37. h5 Bxb3 {I need to capture all 8 ^ partitiimultime2.cpp:43:1: error: stray '\342' in program pawns for a potion I’m working on.} 38. h6+ Kh7 {If there were gems in this ^ partitiimultime2.cpp:43:1: error: stray '\200' in program partitiimultime2.cpp:43:1: error: stray '\231' in program partitiimultime2.cpp:44:1: error: stray '\342' in program game, I’d get them for a move like that.} 39. Kc1 Rc2+ {Errant knights are so ^ partitiimultime2.cpp:44:1: error: stray '\200' in program partitiimultime2.cpp:44:1: error: stray '\231' in program partitiimultime2.cpp:46:1: error: too many decimal points in number 40... Rf2 41. Kc1 Ba2 42. Rh5 {What trickery is afoot $2} 42... Be6 {You are ^ partitiimultime2.cpp:46:59: error: too many decimal points in number 40... Rf2 41. Kc1 Ba2 42. Rh5 {What trickery is afoot $2} 42... Be6 {You are ^ partitiimultime2.cpp:47:1: error: stray '\342' in program strong, I will give you that.} 43. Rh4 b4 {The last three knights I’ve played ^ partitiimultime2.cpp:47:1: error: stray '\200' in program partitiimultime2.cpp:47:1: error: stray '\231' in program partitiimultime2.cpp:48:1: error: stray '\342' in program have all turned into chickens afterwards. Scared $2} 44. Kb1 Ba2+ {It’s only a ^ partitiimultime2.cpp:48:1: error: stray '\200' in program partitiimultime2.cpp:48:1: error: stray '\231' in program partitiimultime2.cpp:50:9: error: too many decimal points in number Bravo.} 45... Bg8 {It’s been quiet for a while…} 46. Rh5 Ra2+ 47. Kb1 ^ partitiimultime2.cpp:50:1: error: stray '\342' in program Bravo.} 45... Bg8 {It’s been quiet for a while…} 46. Rh5 Ra2+ 47. Kb1 ^ partitiimultime2.cpp:50:1: error: stray '\200' in program partitiimultime2.cpp:50:1: error: stray '\231' in program partitiimultime2.cpp:50:1: error: stray '\342' in program partitiimultime2.cpp:50:1: error: stray '\200' in program partitiimultime2.cpp:50:1: error: stray '\246' in program partitiimultime2.cpp:51:24: error: too many decimal points in number {Uncomfortable yet $2} 47... Rd2 {I don’t envy you. Ha…ha…ha…} 48. Kc1 Ra2 49. Kb1 ^ partitiimultime2.cpp:51:1: error: stray '\342' in program {Uncomfortable yet $2} 47... Rd2 {I don’t envy you. Ha…ha…ha…} 48. Kc1 Ra2 49. Kb1 ^ partitiimultime2.cpp:51:1: error: stray '\200' in program partitiimultime2.cpp:51:1: error: stray '\231' in program partitiimultime2.cpp:51:1: error: stray '\342' in program partitiimultime2.cpp:51:1: error: stray '\200' in program partitiimultime2.cpp:51:1: error: stray '\246' in program partitiimultime2.cpp:51:1: error: stray '\342' in program partitiimultime2.cpp:51:1: error: stray '\200' in program partitiimultime2.cpp:51:1: error: stray '\246' in program partitiimultime2.cpp:51:1: error: stray '\342' in program partitiimultime2.cpp:51:1: error: stray '\200' in program partitiimultime2.cpp:51:1: error: stray '\246' in program partitiimultime2.cpp:53:1: error: stray '\342' in program {Don’t pay attention to my last move. It’s great, I assure you.} 53. Rh3 Rf3 54. ^ partitiimultime2.cpp:53:1: error: stray '\200' in program partitiimultime2.cpp:53:1: error: stray '\231' in program partitiimultime2.cpp:53:1: error: stray '\342' in program partitiimultime2.cpp:53:1: error: stray '\200' in program partitiimultime2.cpp:53:1: error: stray '\231' in program partitiimultime2.cpp:54:1: error: stray '\342' in program Rh2 a4 55. h7 Rf1+ 56. Kb2 a3+ 57. Kc2 a2 {Baronesses don’t blunder.} 58. h8=Q ^ partitiimultime2.cpp:54:1: error: stray '\200' in program partitiimultime2.cpp:54:1: error: stray '\231' in program partitiimultime2.cpp:55:1: error: stray '\342' in program {…I see.} 58... a1=Q {Let me show you what real power looks like.} 59. Qh7+ ^ partitiimultime2.cpp:55:1: error: stray '\200' in program partitiimultime2.cpp:55:1: error: stray '\246' in program partitiimultime2.cpp:55:13: error: too many decimal points in number {…I see.} 58... a1=Q {Let me show you what real power looks like.} 59. Qh7+ ^ partitiimultime2.cpp:56:59: error: too many decimal points in number {That is a very powerful piece. I must watch out for it.} 59... Kf6 {You are ^ partitiimultime2.cpp:57:1: error: stray '\342' in program cramping my style.} 60. Qh8+ {…yes…I see your point…} 60... Ke7 {Let me show you ^ partitiimultime2.cpp:57:1: error: stray '\200' in program partitiimultime2.cpp:57:1: error: stray '\246' in program partitiimultime2.cpp:57:1: error: stray '\342' in program partitiimultime2.cpp:57:1: error: stray '\200' in program partitiimultime2.cpp:57:1: error: stray '\246' in program partitiimultime2.cpp:57:1: error: stray '\342' in program partitiimultime2.cpp:57:1: error: stray '\200' in program partitiimultime2.cpp:57:1: error: stray '\246' in program partitiimultime2.cpp:57:61: error: too many decimal points in number cramping my style.} 60. Qh8+ {…yes…I see your point…} 60... Ke7 {Let me show you ^ partitiimultime2.cpp:58:1: error: stray '\342' in program what real power looks like.} 61. Qh7+ Kd6 {What $2 There’s nothing wrong with that ^ partitiimultime2.cpp:58:1: error: stray '\200' in program partitiimultime2.cpp:58:1: error: stray '\231' in program partitiimultime2.cpp:60:48: error: too many decimal points in number Rxa1 68. Qd7+ Kc5 69. Qc7+ Bc6 70. Qe5+ {Hmm.} 70... Bd5 71. Qxf5 {Sometimes you ^ partitiimultime2.cpp:61:52: error: too many decimal points in number need to sacrifice pieces to conjure good attacks.} 71... Ra2+ {Let me win now ^ partitiimultime2.cpp:62:1: error: stray '\342' in program and I’ll let you stay human.} 72. Kb1 Rg2 73. Qc8+ Kd6 74. Qd8+ Ke6 75. Qb6+ Kf7 ^ partitiimultime2.cpp:62:1: error: stray '\200' in program partitiimultime2.cpp:62:1: error: stray '\231' in program partitiimultime2.cpp:63:1: error: stray '\342' in program 76. Qxb4 Rf2 77. Qxd4 {Hmm…} 77... Rf1+ 78. Kc2 Be6 79. Qe3 Bf5 80. Qe5 Bd7 81. ^ partitiimultime2.cpp:63:1: error: stray '\200' in program partitiimultime2.cpp:63:1: error: stray '\246' in program partitiimultime2.cpp:63:32: error: too many decimal points in number 76. Qxb4 Rf2 77. Qxd4 {Hmm…} 77... Rf1+ 78. Kc2 Be6 79. Qe3 Bf5 80. Qe5 Bd7 81. ^ partitiimultime2.cpp:65:30: error: too many decimal points in number are putting pressure on me.} 87... Kg8 88. Qe6+ Kh8 89. Qf6+ Kh7 90. Qf5+ Kg7 ^ partitiimultime2.cpp:67:1: error: stray '\342' in program d6 Bf7 98. Qh4+ Kxf5 {Poof $1 It’s gone.} 99. Qxd8 Be6 100. Kc6 Ke4 101. d7 Bd5+ ^ partitiimultime2.cpp:67:1: error: stray '\200' in program partitiimultime2.cpp:67:1: error: stray '\231' in program partitiimultime2.cpp:69:33: error: stray '#' in program Qxd5+ Ka6 108. Qee4 Ka7 109. Qa5# {Ah yes, keep moving your little minions.} 1-0 ^ partitiimultime2.cpp:1:1: error: expected unqualified-id before '[' token [Event "?"] ^ partitiimultime2.cpp:10:39: error: expected unqualified-id before numeric constant was magically turned into a sheep…} 3. d3 c5 {…I doubt that will happen to you. ^ partitiimultime2.cpp:11:8: error: expected unqualified-id before numeric constant Ha…} 4. e3 {Ah yes, keep moving your little minions.} 4... h6 5. Nc3 {I see ^ partitiimultime2.cpp:11:57: error: expected unqualified-id before numeric constant Ha…} 4. e3 {Ah yes, keep moving your little minions.} 4... h6 5. Nc3 {I see ^ partitiimultime2.cpp:12:48: error: expected unqualified-id before numeric constant you’re well-versed in knight magic as well.} 5... Qd6 6. gxh6 {I don’t like ^ partitiimultime2.cpp:13:8: error: expected unqualified-id before numeric constant that.} 6... Bxh6 {Another piece I can use for a spell.} 7. Nf3 {I couldn’t have ^ partitiimultime2.cpp:13:57: error: expected unqualified-id before numeric constant that.} 6... Bxh6 {Another piece I can use for a spell.} 7. Nf3 {I couldn’t have ^ partitiimultime2.cpp:14:31: error: expected unqualified-id before numeric constant picked a better move myself.} 7... d4 {I am planning nothing with that move. ^ partitiimultime2.cpp:15:13: error: expected unqualified-id before numeric constant Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:15:41: error: expected unqualified-id before numeric constant Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:15:76: error: expected unqualified-id before numeric constant Ignore it.} 8. exd4 {That’s a shame.} 8... cxd4 9. Ne4 {Running away $2} 9... Qb6 ^ partitiimultime2.cpp:16:38: error: expected unqualified-id before numeric constant {A temporary retreat, I assure you.} 10. Bxh6 {I needed that for a spell.} 10... ^ partitiimultime2.cpp:16:76: error: expected unqualified-id before numeric constant {A temporary retreat, I assure you.} 10. Bxh6 {I needed that for a spell.} 10... ^ partitiimultime2.cpp:17:37: error: expected unqualified-id before numeric constant Nxh6 {I’ll take that. Ha…ha…} 11. Nfg5 Ng4 {You will make a bad move…you must ^ partitiimultime2.cpp:18:21: error: expected unqualified-id before numeric constant make a bad move $1} 12. h3 {Pawns are disposable. I could care less how you use ^ partitiimultime2.cpp:19:8: error: expected unqualified-id before numeric constant them.} 12... Ne3 {That move’s worth its weight in gold.} 13. Qf3 {…yes…that’s an ^ partitiimultime2.cpp:19:60: error: expected unqualified-id before numeric constant them.} 12... Ne3 {That move’s worth its weight in gold.} 13. Qf3 {…yes…that’s an ^ partitiimultime2.cpp:20:28: error: expected unqualified-id before numeric constant interesting queen move…} 13... f6 {What do you think of that $2} 14. Nxf6+ {Take a ^ partitiimultime2.cpp:20:68: error: expected unqualified-id before numeric constant interesting queen move…} 13... f6 {What do you think of that $2} 14. Nxf6+ {Take a ^ partitiimultime2.cpp:21:49: error: expected unqualified-id before numeric constant page out of Sir Arthur’s book and play nice.} 14... Qxf6 {Obviously.} 15. Qxf6 ^ partitiimultime2.cpp:21:73: error: expected unqualified-id before numeric constant page out of Sir Arthur’s book and play nice.} 14... Qxf6 {Obviously.} 15. Qxf6 ^ partitiimultime2.cpp:22:46: error: expected unqualified-id before numeric constant {I wish I had a scroll to review this game.} 15... exf6 {You’ll need to ^ partitiimultime2.cpp:23:48: error: expected unqualified-id before numeric constant transform a pawn if you want your queen back.} 16. Ne4 {What are you planning $2} ^ partitiimultime2.cpp:24:1: error: expected unqualified-id before numeric constant 16... Nxc2+ {Takes.} 17. Kd2 {You’re quite the escape artist.} 17... Nxa1 18. ^ partitiimultime2.cpp:24:22: error: expected unqualified-id before numeric constant 16... Nxc2+ {Takes.} 17. Kd2 {You’re quite the escape artist.} 17... Nxa1 18. ^ partitiimultime2.cpp:24:66: error: expected unqualified-id before numeric constant 16... Nxc2+ {Takes.} 17. Kd2 {You’re quite the escape artist.} 17... Nxa1 18. ^ partitiimultime2.cpp:25:54: error: expected unqualified-id before numeric constant Be2 {I’ll make that bishop disappear soon enough.} 18... f5 {One of these days, ^ partitiimultime2.cpp:26:52: error: expected unqualified-id before numeric constant I’ll transform a pawn into something dangerous.} 19. Nf6+ {HEY $1} 19... Ke7 {Just ^ partitiimultime2.cpp:26:70: error: expected unqualified-id before numeric constant I’ll transform a pawn into something dangerous.} 19. Nf6+ {HEY $1} 19... Ke7 {Just ^ partitiimultime2.cpp:27:63: error: expected unqualified-id before numeric constant a regular move. Nothing scary about it. Nothing to see here.} 20. Nd5+ {That ^ partitiimultime2.cpp:28:34: error: expected unqualified-id before numeric constant looks like a strong move to me.} 20... Kd6 {My precious king $1} 21. Bf3 {Tricky ^ partitiimultime2.cpp:28:66: error: expected unqualified-id before numeric constant looks like a strong move to me.} 20... Kd6 {My precious king $1} 21. Bf3 {Tricky ^ partitiimultime2.cpp:29:10: error: expected unqualified-id before numeric constant tricky.} 21... Nd7 {My knight $2 Magic $2 No, they can all move like this.} 22. Rxa1 ^ partitiimultime2.cpp:29:77: error: expected unqualified-id before numeric constant tricky.} 21... Nd7 {My knight $2 Magic $2 No, they can all move like this.} 22. Rxa1 ^ partitiimultime2.cpp:30:72: error: expected unqualified-id before numeric constant {I would rather you play on Kingdom Chess than keep taking my pieces.} 22... Ne5 ^ partitiimultime2.cpp:31:46: error: expected unqualified-id before numeric constant {I can’t conjure a better move than that.} 23. Nf4 Nxf3+ 24. gxf3 {That was one ^ partitiimultime2.cpp:32:37: error: expected unqualified-id before numeric constant of my more magical jumping pieces.} 24... Ke5 {Okay, maybe I have turned an ^ partitiimultime2.cpp:33:43: error: expected unqualified-id before numeric constant opponent or two into a sheep. So what $2} 25. Ng6+ {I underestimated your ^ partitiimultime2.cpp:34:12: error: expected unqualified-id before numeric constant strength.} 25... Kf6 {I can escape anything.} 26. Nxh8 {I turned your rook into ^ partitiimultime2.cpp:34:47: error: expected unqualified-id before numeric constant strength.} 25... Kf6 {I can escape anything.} 26. Nxh8 {I turned your rook into ^ partitiimultime2.cpp:35:39: error: expected unqualified-id before numeric constant dust $1 What do you think of that $2} 26... Bd7 {Careful, I’ve invaded kingdoms ^ partitiimultime2.cpp:36:23: error: expected unqualified-id before numeric constant stronger than yours.} 27. Rg1 Rxh8 {My kingdom for a horse.} 28. Rg3 {Stop ^ partitiimultime2.cpp:36:62: error: expected unqualified-id before numeric constant stronger than yours.} 27. Rg1 Rxh8 {My kingdom for a horse.} 28. Rg3 {Stop ^ partitiimultime2.cpp:37:21: error: expected unqualified-id before numeric constant making good moves.} 28... Be6 {Do you believe in magic $2} 29. f4 {A footsoldier.} ^ partitiimultime2.cpp:37:60: error: expected unqualified-id before numeric constant making good moves.} 28... Be6 {Do you believe in magic $2} 29. f4 {A footsoldier.} ^ partitiimultime2.cpp:38:1: error: expected unqualified-id before numeric constant 29... Rc8 30. b3 Bd5 31. Ke2 Rc2+ {I’ve got a level 4 Castle in Kingdom Chess. ^ partitiimultime2.cpp:39:20: error: expected unqualified-id before numeric constant What about you $2} 32. Kd1 {Hmm…if only I could consult the scrolls.} 32... Rxa2 ^ partitiimultime2.cpp:39:73: error: expected unqualified-id before numeric constant What about you $2} 32. Kd1 {Hmm…if only I could consult the scrolls.} 32... Rxa2 ^ partitiimultime2.cpp:40:50: error: expected unqualified-id before numeric constant {Don’t pay attention to the move I just made.} 33. Kc1 a5 34. Kb1 Rf2 {I learned ^ partitiimultime2.cpp:41:59: error: expected unqualified-id before numeric constant a thing or two from reviewing my games in Kingdom Chess.} 35. h4 {Pawn $2 Pfft.} ^ partitiimultime2.cpp:42:1: error: expected unqualified-id before numeric constant 35... b5 36. Rh3 {I see. Yes.} 36... Kg7 37. h5 Bxb3 {I need to capture all 8 ^ partitiimultime2.cpp:42:32: error: expected unqualified-id before numeric constant 35... b5 36. Rh3 {I see. Yes.} 36... Kg7 37. h5 Bxb3 {I need to capture all 8 ^ partitiimultime2.cpp:43:39: error: expected unqualified-id before numeric constant pawns for a potion I’m working on.} 38. h6+ Kh7 {If there were gems in this ^ partitiimultime2.cpp:44:45: error: expected unqualified-id before numeric constant game, I’d get them for a move like that.} 39. Kc1 Rc2+ {Errant knights are so ^ partitiimultime2.cpp:45:13: error: expected unqualified-id before numeric constant yesterday.} 40. Kb1 {I will find a spell to make you play worse, I promise.} ^ partitiimultime2.cpp:46:1: error: expected unqualified-id before numeric constant 40... Rf2 41. Kc1 Ba2 42. Rh5 {What trickery is afoot $2} 42... Be6 {You are ^ partitiimultime2.cpp:46:59: error: expected unqualified-id before numeric constant 40... Rf2 41. Kc1 Ba2 42. Rh5 {What trickery is afoot $2} 42... Be6 {You are ^ partitiimultime2.cpp:47:32: error: expected unqualified-id before numeric constant strong, I will give you that.} 43. Rh4 b4 {The last three knights I’ve played ^ partitiimultime2.cpp:48:54: error: expected unqualified-id before numeric constant have all turned into chickens afterwards. Scared $2} 44. Kb1 Ba2+ {It’s only a ^ partitiimultime2.cpp:49:20: error: expected unqualified-id before numeric constant matter of time $1} 45. Ka1 {My crystal ball tells me that was a great move. ^ partitiimultime2.cpp:50:9: error: expected unqualified-id before numeric constant Bravo.} 45... Bg8 {It’s been quiet for a while…} 46. Rh5 Ra2+ 47. Kb1 ^ partitiimultime2.cpp:50:54: error: expected unqualified-id before numeric constant Bravo.} 45... Bg8 {It’s been quiet for a while…} 46. Rh5 Ra2+ 47. Kb1 ^ partitiimultime2.cpp:51:24: error: expected unqualified-id before numeric constant {Uncomfortable yet $2} 47... Rd2 {I don’t envy you. Ha…ha…ha…} 48. Kc1 Ra2 49. Kb1 ^ partitiimultime2.cpp:51:72: error: expected unqualified-id before numeric constant {Uncomfortable yet $2} 47... Rd2 {I don’t envy you. Ha…ha…ha…} 48. Kc1 Ra2 49. Kb1 ^ partitiimultime2.cpp:52:41: error: expected unqualified-id before numeric constant Be6 {You are well versed in attacking.} 50. Rh4 Rf2 51. Rh5 Bd5 52. Ka1 Kg6 ^ partitiimultime2.cpp:53:70: error: expected unqualified-id before numeric constant {Don’t pay attention to my last move. It’s great, I assure you.} 53. Rh3 Rf3 54. ^ partitiimultime2.cpp:54:73: error: expected unqualified-id before numeric constant Rh2 a4 55. h7 Rf1+ 56. Kb2 a3+ 57. Kc2 a2 {Baronesses don’t blunder.} 58. h8=Q ^ partitiimultime2.cpp:55:13: error: expected unqualified-id before numeric constant {…I see.} 58... a1=Q {Let me show you what real power looks like.} 59. Qh7+ ^ partitiimultime2.cpp:55:70: error: expected unqualified-id before numeric constant {…I see.} 58... a1=Q {Let me show you what real power looks like.} 59. Qh7+ ^ partitiimultime2.cpp:56:59: error: expected unqualified-id before numeric constant {That is a very powerful piece. I must watch out for it.} 59... Kf6 {You are ^ partitiimultime2.cpp:57:21: error: expected unqualified-id before numeric constant cramping my style.} 60. Qh8+ {…yes…I see your point…} 60... Ke7 {Let me show you ^ partitiimultime2.cpp:57:61: error: expected unqualified-id before numeric constant cramping my style.} 60. Qh8+ {…yes…I see your point…} 60... Ke7 {Let me show you ^ partitiimultime2.cpp:58:30: error: expected unqualified-id before numeric constant what real power looks like.} 61. Qh7+ Kd6 {What $2 There’s nothing wrong with that ^ partitiimultime2.cpp:59:8: error: expected unqualified-id before numeric constant move.} 62. Rh6+ Kc5 63. Qc7+ Kb5 64. Rb6+ Ka5 65. Rd6+ Ka4 66. Ra6+ Kb5 67. Rxa1 ^ partitiimultime2.cpp:60:48: error: expected unqualified-id before numeric constant Rxa1 68. Qd7+ Kc5 69. Qc7+ Bc6 70. Qe5+ {Hmm.} 70... Bd5 71. Qxf5 {Sometimes you ^ partitiimultime2.cpp:61:52: error: expected unqualified-id before numeric constant need to sacrifice pieces to conjure good attacks.} 71... Ra2+ {Let me win now ^ partitiimultime2.cpp:62:33: error: expected unqualified-id before numeric constant and I’ll let you stay human.} 72. Kb1 Rg2 73. Qc8+ Kd6 74. Qd8+ Ke6 75. Qb6+ Kf7 ^ partitiimultime2.cpp:63:32: error: expected unqualified-id before numeric constant 76. Qxb4 Rf2 77. Qxd4 {Hmm…} 77... Rf1+ 78. Kc2 Be6 79. Qe3 Bf5 80. Qe5 Bd7 81. ^ partitiimultime2.cpp:65:30: error: expected unqualified-id before numeric constant are putting pressure on me.} 87... Kg8 88. Qe6+ Kh8 89. Qf6+ Kh7 90. Qf5+ Kg7 ^ partitiimultime2.cpp:67:45: error: expected unqualified-id before numeric constant d6 Bf7 98. Qh4+ Kxf5 {Poof $1 It’s gone.} 99. Qxd8 Be6 100. Kc6 Ke4 101. d7 Bd5+ ^ partitiimultime2.cpp:68:10: error: expected unqualified-id before numeric constant {Check.} 102. Kc7 Be6 103. Qe8 Kd4 104. d8=Q+ Bd5 105. Qd6 Kc4 106. Qe3 Kb5 107. ^ partitiimultime2.cpp:69:78: error: expected unqualified-id before numeric constant Qxd5+ Ka6 108. Qee4 Ka7 109. Qa5# {Ah yes, keep moving your little minions.} 1-0 ^
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